Tag
eLearning
October 22, 2026
The four levels of eLearning interactivity
What separates the four levels of interactivity, from a click-next screen to a simulator, and how to choose the one the task requires.
December 9, 2025
Injecting The Ghost Into The Machine: Keeping Humanity In AI-Enhanced Learning Design
AI can support eLearning, but only humans provide the creativity, judgment, and accountability needed for quality learning. Effective Instructional Design depends on humans guiding and refining AI, not the other way around.
November 4, 2025
Exploring Unconscious Bias and eLearning Gamification
Consciouslands, a gamified eLearning program by Walmart and Actívica, uses storytelling and interactive simulations to help learners recognize and change unconscious bias. By making bias awareness engaging and experiential, gamification turns traditional training into lasting behavioral and cultural change.
Diego D. LijavetzkyChief Strategy & Growth Officer